[conquest] client lockup

David W. Payne dwpayne at gravitic.com
Sat Dec 17 16:47:17 MST 2005

It would help if you told us what version conquest you are running. On 
what OS
and how you are running the conquestd daemon or conqdriv if you are using an
older version of conquest.


Bill Patterson wrote:

>I have a problem where the client freezes, then after
>you kill the client and return to the game, the game
>says you are already flying another ship. The only way
>to fix it is to use Conqoper and "k"ill the player.
>This sux because it locks out the player until I get
>online to fix them. Shouldn't the server detect that
>the player is gone and kill the ship or something?
>Bill Patterson
>cyberbillp at yahoo.com
>Owner of:
>Do You Yahoo!?
>Tired of spam?  Yahoo! Mail has the best spam protection around 


#include <std/disclaimer.h>

More information about the Conquest mailing list