[conquest] 8.0.1p (devel) is now available
Jon Trulson
jon at radscan.com
Fri Nov 26 13:10:45 MST 2004
at http://radscan.com/conquest.html
This is another 8.1 pre-release candidate. It adds a few features
(server ping for the GL client) and corrects a few relatively minor bugs.
It also enhances the meta protocol a little, allowing compatible protocol
checking, server contact url/email address, and server localtime.
Here's the HISTORY snippet.
- another 8.1 release candidate
- added ping capability. The GL client (conquestgl) will now
ping the server every 2 seconds. This measures the average
TCP round-trip time (in ms) to the server and back. To see
the ping time, enable the status line in the cockpit by
typing 'ALT-S' when playing.
- update meta protocol to add 'contact' - (server operator
contact), and 'walltime' (local server time) to the meta
protocol. The Meta protocol version is now at 2. The meta
protocol is backward compatible with all servers and
clients so there should be no compatibility problems.
With servers and clients that support the version 2 meta
protocol, a check is now also done in the client's Server
Select page to ensure that you will only be allowed to
connect to servers that are protocol compatible with your
client. Incompatible servers will be highlighted in blue on
the meta select page. This is more for the future since no
current incompatible server supports the v2 meta protocol
anyway.
- now disabling the SlingShot flag works in all cases like
it's supposed to :)
- added "server_contact=" to the system-wide conquestrc file.
- fixed bogus towedby reports when you attempt to tow a ship,
but you are already being towed.
--
Jon Trulson mailto:jon at radscan.com
ID: 1A9A2B09, FP: C23F328A721264E7 B6188192EC733962
PGP keys at http://radscan.com/~jon/PGPKeys.txt
#include <std/disclaimer.h>
"I am Nomad." -Nomad
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