[conquest] Conquest 8.1a (devel) is available
johnclute at imagi.net
Mon Jun 6 16:12:58 MDT 2005
Guess what my computer is hosed. I have my info on the hard drive but I
can't get my ethernet card to work properly and I think my computer is
hosed. So, I'm going to go and buy a new one. Right now I'm using my
laptop and the modem I just bought and the linksys to connect. I'm doing
this by wireless. It is pretty cool actually. Now I can be down stairs and
have a connection to the internet and be ok and cool. Hopefully I can find
a cheap computer to get my linux on and be able to play conquest some time
----- Original Message -----
From: "Jon Trulson" <jon at radscan.com>
To: "Conquest" <conquest at radscan.com>
Sent: Sunday, June 05, 2005 3:56 PM
Subject: [conquest] Conquest 8.1a (devel) is available
> ... at the usual place: http://radscan.com/conquest.html
> It's a minor enhancement release for the GL client. Here's the
> release notes:
> Version 8.1a (devel)
> - redid explosion rendering in the GL client.
> - now use a textured quad for phasers rather than a line.
> - remove drawString(), not needed anymore.
> - properly report an error and exit if the texfont(s) cannot
> be loaded (rather than core).
> - can see the negative energy barrier now in the GL client.
> Jon Trulson mailto:jon at radscan.com
> ID: 1A9A2B09, FP: C23F328A721264E7 B6188192EC733962
> PGP keys at http://radscan.com/~jon/PGPKeys.txt
> #include <std/disclaimer.h>
> "I am Nomad." -Nomad
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