Table of Contents
AuWriteElement - write data to an ImportClient
element in a flow
#include <audio/audiolib.h>
void AuWriteElement(server,
flow, element, num_bytes, data, end_of_data, status)
AuServer *server;
AuFlowID flow;
int element;
AuUint32 num_bytes;
AuPointer data;
AuBool end_of_data;
AuStatus *status; /* RETURN */
- server
- Specifies the connection to the audio server.
- flow
- Specifies
the ID of the flow.
- element
- Specifies the index of the ImportClient element
to write the data to.
- num_bytes
- Specifies the number of bytes of audio data
to write.
- data
- Specifies the buffer to get the audio data from.
- end_of_data
- Specifies
if this is the last write for this import.
- status
- If non-NULL, flush the output
buffer and return the status from the server.
AuWriteElement
transfers audio data from the client application to the server, writing
num_bytes from data to the ImportClient specified by element in the audio
flow flow. If end_of_data is AuTrue, the ImportClient's eof flag will be
set when the write is completed.
If the flow is "trivial" (consisting
only of an ImportClient and an ExportBucket), the num_samples fields in
the ImportClient and ExportBucket are ignored and a write past the end
of the bucket will result in an AuBadLength error.
AuBadFlow, AuBadElement,
AuBadValue, AuBadLength.
AuReadElement.
audiolib - Network Audio System
C Language Interface
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