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AuSoundPlaySynchronousFromFile - play a file.
#include <audio/audiolib.h>
#include <audio/soundlib.h>
AuBool AuSoundPlaySynchronousFromFile(server,
filename, volume)
AuServer *server;
char *filename;
int volume;
- server
- Specifies the connection to the audio server.
- filename
- Specifies
the name of the audio data file.
- volume
- Specifies the volume level.
AuSoundPlaySynchronousFromFile
plays filename and returns AuTrue when done or AuFalse if there was an
error.
AuSoundPlay, AuSoundPlayFromBucket, AuSoundPlayFromData,
AuSoundPlayFromFile.
audiolib - Network Audio System C Language Interface
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