AuServer *AuOpenServer(servername, num_authproto, authproto,
num_authdata, authdata, ret_status)
char *servername;
int num_authproto;
char *authproto;
int num_authdata;
char *authdata;
char **return_status; /* RETURN */
If servername is NULL or a pointer to NUL, AuOpenServer get the value from the enviroment. servername has the format hostname:port or hostname::port. If a double colon (::) separates the hostname and port number, AuOpenServer connects using DECnet streams. If a single colon (:) separates the hostname and port number, and the hostname is a host machine name, AuOpenServer connects using TCP streams. If a single colon (:) separates the hostname and port number, and the hostname is "unix", AuOpenServer connects using UNIX domain sockets (or Streams). If the hostname is not specified, AuOpenServer uses whatever it believes is the fastest transport.
audiolib - Network Audio System C Language Interface