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AuKillClient - destroy a client or its remaining
resources
#include <audio/audiolib.h>
void AuKillClient(server, resource,
status)
AuServer *server;
AuID resource;
AuStatus *status; /* RETURN */
- server
- Specifies the connection to the audio server.
- resource
- Specifies
the resource associated with the client to be destroyed or the constant
AuCloseDownDestroy.
- status
- If non-NULL, flush the output buffer and return
the status from the server.
AuKillClient forces a close-down of
the client that created resource. If the client has already terminated in
either AuCloseDownRetainPermanent or AuCloseDownRetainTemporary mode, all
of the client's resources are destroyed. If resource is AuCloseDownDestroy,
the resources of all clients that have terminated in AuCloseDownRetainTemporary
are destroyed.
AuBadValue.
AuSetCloseDownMode.
audiolib - Network
Audio System C Language Interface
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