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AuDestroyBucket - destroy bucket
#include
<audio/audiolib.h>
void AuDestroyBucket(server, bucket, status)
AuServer *server;
AuBucketID bucket;
AuStatus *status; /* RETURN */
- server
- Specifies the connection to the audio server.
- bucket
- Specifies
the ID of the bucket to be destroyed.
- status
- If non-NULL, flush the output
buffer and return the status from the server.
AuDestroyBucket
destroys the specified bucket, releasing the resources used by the bucket.
If the bucket is currently in use, the resources will not be released until
the bucket is nolonger in use.
AuBadBucket, AuBadAccess.
AuCreateBucket.
audiolib - Network Audio System C Language Interface
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