<br><div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><div><span class="q"><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
I think you broke your client with<br>those changes you made.</blockquote></span></div></blockquote><div><br>
Well I found the root of the problem. Issues with the dostand var.<br>
In the original scheme it could be set the NUM_BASEPLANETS or NUMPLANETS.<br>
Depending on the init you wanted. When you requested the standard planets be untouched<br>
on an init I changed the default from FALSE to TRUE...it really needed to be NUM_BASEPLANETS.<br>
<br>
But...now murisak doesnt disappear when set to inv.. no damage
when its not visible, but the client still shows it. either
client, GL or curses. every other planet list item is normal.<br>
<br>
</div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">And the 0 army issue is with any sun, prob. on any version
server. You slowly take damage. it takes awhile to drain
the shield. I didnt try repair mode, you could prob. prevent any
damage that way.</blockquote><div><br>
repair mode doesnt do it...damage is mimimal tho.<br>
<br>
</div></div>----------------------------------------------<br> 3<br> 4 | 2<br> \|/<br> 5--*----> 1 Thing is facing this direction<br> /|\<br> 6 | 8<br> 7