From jon at radscan.com Wed Jan 3 22:45:51 2001 From: jon at radscan.com (Jon Trulson) Date: Wed, 3 Jan 2001 22:45:51 -0700 (MST) Subject: [conquest] Conquest 7.1 is now available Message-ID: Hi guys, I tried to post this to conquest at area.com, but it doesn't appear to exist anymore, so I created a new list, and added you to it ;-) Here goes: A new version of Conquest, version 7.1 is now available at http://radscan.com/conquest.html. The main new feature is a ship refitting capability. Also some bug fixes and support for Solaris Sparc systems. Here's a snippet from the conqnew.doc file: Version 7.1 Mon Jan 1 11:45:20 MST 2001 Jon Trulson - added a ship refit capability. It's sys-wide configurable (allow_refits), and enabled by default. This allows users to be able to change ship types once they have at least one kill, and are orbiting a team owned planet. There are 3 ship types: Scout (Orion equiv), Destroyer (Klingon/Federation equiv) and Cruiser (Romulan equiv). Robots will be given a random ship type when they enter the game. Users will get whatever shiptype is normal for their team until they change it. Use the 'r' option to refit during play. This change required a new common block, so I had to reset it, losing all current user data on the conquest.radscan.com server. Sorry. The ship type a user is using can be determined by doing an (i)nfo on the ship. Also, the '(/)player list' option will show an 'S' (Scout), 'D' (Destroyer), or 'C' (Cruiser) next to their ship number, indicating the variety they are flying. - Worked with Jef Poskanzer (the original Conquest God) to fix semaphore problems on Sparc systems, and added a new '--with-conquest-group=' option to the configure script so that you can easily choose which group you want conquest to run under. Oh, and we did skirmish a bit, and I actually blew him up ;-) - added message logging sys-wide option (log_messages). Now all messages can be saved into the logfile. - skip users with a negative difftime so they are not expired. I had a problem with my system clock one day - it reset to 1996. And of course, after logging into Conquest, it proceeded to expire all remote users. Bummer. - Fixed typo in remote user login screen. -- Jon Trulson mailto:jon at radscan.com ID: 1A9A2B09, FP: C23F328A721264E7 B6188192EC733962 PGP keys at http://radscan.com/~jon/PGPKeys.txt #include Free Mars! From jon at radscan.com Wed Jan 3 22:51:31 2001 From: jon at radscan.com (Jon Trulson) Date: Wed, 3 Jan 2001 22:51:31 -0700 (MST) Subject: [conquest] Test Message-ID: Let me know if you guys get this -- Jon Trulson mailto:jon at radscan.com ID: 1A9A2B09, FP: C23F328A721264E7 B6188192EC733962 PGP keys at http://radscan.com/~jon/PGPKeys.txt #include Free Mars! From jclute at rmi.net Fri Jan 5 00:25:36 2001 From: jclute at rmi.net (jclute) Date: Fri, 5 Jan 2001 00:25:36 -0700 (MST) Subject: [conquest] Test In-Reply-To: Message-ID: got it From jon at radscan.com Wed Jan 3 22:45:51 2001 From: jon at radscan.com (Jon Trulson) Date: Wed, 3 Jan 2001 22:45:51 -0700 (MST) Subject: [conquest] Conquest 7.1 is now available Message-ID: Hi guys, I tried to post this to conquest at area.com, but it doesn't appear to exist anymore, so I created a new list, and added you to it ;-) Here goes: A new version of Conquest, version 7.1 is now available at http://radscan.com/conquest.html. The main new feature is a ship refitting capability. Also some bug fixes and support for Solaris Sparc systems. Here's a snippet from the conqnew.doc file: Version 7.1 Mon Jan 1 11:45:20 MST 2001 Jon Trulson - added a ship refit capability. It's sys-wide configurable (allow_refits), and enabled by default. This allows users to be able to change ship types once they have at least one kill, and are orbiting a team owned planet. There are 3 ship types: Scout (Orion equiv), Destroyer (Klingon/Federation equiv) and Cruiser (Romulan equiv). Robots will be given a random ship type when they enter the game. Users will get whatever shiptype is normal for their team until they change it. Use the 'r' option to refit during play. This change required a new common block, so I had to reset it, losing all current user data on the conquest.radscan.com server. Sorry. The ship type a user is using can be determined by doing an (i)nfo on the ship. Also, the '(/)player list' option will show an 'S' (Scout), 'D' (Destroyer), or 'C' (Cruiser) next to their ship number, indicating the variety they are flying. - Worked with Jef Poskanzer (the original Conquest God) to fix semaphore problems on Sparc systems, and added a new '--with-conquest-group=' option to the configure script so that you can easily choose which group you want conquest to run under. Oh, and we did skirmish a bit, and I actually blew him up ;-) - added message logging sys-wide option (log_messages). Now all messages can be saved into the logfile. - skip users with a negative difftime so they are not expired. I had a problem with my system clock one day - it reset to 1996. And of course, after logging into Conquest, it proceeded to expire all remote users. Bummer. - Fixed typo in remote user login screen. -- Jon Trulson mailto:jon at radscan.com ID: 1A9A2B09, FP: C23F328A721264E7 B6188192EC733962 PGP keys at http://radscan.com/~jon/PGPKeys.txt #include Free Mars! From jon at radscan.com Wed Jan 3 22:51:31 2001 From: jon at radscan.com (Jon Trulson) Date: Wed, 3 Jan 2001 22:51:31 -0700 (MST) Subject: [conquest] Test Message-ID: Let me know if you guys get this -- Jon Trulson mailto:jon at radscan.com ID: 1A9A2B09, FP: C23F328A721264E7 B6188192EC733962 PGP keys at http://radscan.com/~jon/PGPKeys.txt #include Free Mars! From jclute at rmi.net Fri Jan 5 00:25:36 2001 From: jclute at rmi.net (jclute) Date: Fri, 5 Jan 2001 00:25:36 -0700 (MST) Subject: [conquest] Test In-Reply-To: Message-ID: got it